Thursday, April 16, 2026

TTRPG house and variant rules

I collect tabletop role playing games. I don’t really play them much any more. But I can’t help but mess with the rules. I get more enjoyment out of that than actually playing most games.


Dice: TTRPGs use dice, except for those heretical diceless “games”. It’s not that hard to use words properly. One die, many dice. No, I don’t care how many people are using them improperly. They’re all weak and stupid. The standard sizes of polyhedral dice are d4/d6/d8/d10/d12/d20. A d2 is a coin flip. A d3 is a d6, halved.

Advantage: Roll two dice, take the best result.

Disadvantage: Roll two dice, take the worst result.

Bonus die: Roll an extra die and add it to the result.

Usage dice: You use a die size to track some expendable resource, like torches or arrows. Every time you might use some up, you roll the die. On an appropriately low result, you reduce the die one size. When you reduce the smallest sized die, you’re out of that resource.


Hit points (HP): How you character keeps going in combat. They’re a combination of skill, luck, and determination. They’re NOT actual body mass, except for some monsters. Generally speaking, most TTRPGs use different sized dice for different classes/professions of adventurers, and add dice as your characters progressively gets more experienced.

Some games use nothing but d6s. That’s fine. You can still have variety in outcomes. For damage effects, you can use disadvantage for minor hits and advantage for major hits. For rolling hit points, you can use this fun little chart:

Fighter: I am mighty! Roll with advantage.

Thief: I play the odds. Roll three dice, take the middle result.

Cleric: I accept my fate. Roll one die.

Wizard: Wait, what? Roll with disadvantage.

You can employ usage dice for hit points, advancing the die size as your character levels up. Fighters reduce on a 1, thieves and clerics on 1-2, wizards on 1-3. A minor hit rolls with advantage, a major with disadvantage.


Luck: This is a personal favorite. Whenever appropriate, but at least once per combat, each character rolls a d12 luck die. They then check their character sheet, where they track their luck scores. Good luck starts at 12, and decreases. Bad luck starts at 1, and increases. If you roll well with your luck die, you get a boon. You you roll poorly, you get a bane. Hedge witches and priests can curse and bless you.


Many RPGs use a d20 to determine success. Most of those use 20 as the best result. These are roll-over systems. Some of them use 1 as the best. These are roll-under systems. Both use target numbers to beat, and you add or subtract modifiers to see if you succeed. If you don’t want to change the result of the die roll, you change the target number instead.

Blackjack system: This is a roll-under system where you have a number you need to roll under, like your fighting ability, and also a target you need to roll over, like the combat ability of your foe. You want to roll high, but not too high.

Opposed rolls: Sometimes, you don’t want to roll against a fixed number. You roll against your opponent’s roll. This is generally used in player versus player combat, but it can be used as a general mechanism. In every challenge, your character and the foe/obstacle they face both roll. It may be one roll, winner take all. It may be a multiple die roll grind. Each side may even roll multiple dice (skill + tool, for example), either adding them together or taking the best. The multiple dice version gives good averages while also making it possible (but unlikely) for a novice to beat a master. It’s also easy to give fine grained results by varying each die size, say a d6 for skill and a d10 for the tool. You can even use dice for the situation or environment, like for the range and cover of the target of a bowman.

Tuesday, April 14, 2026

A better model leads to better understanding

Yes, this is copied from Substack, which allows LaTeX.  Read it there is you want to be able to see the remarkably simple equations.

Friday, April 10, 2026

The Schwarzschild metric made easy.

I wrote up the post on Substack.  Please follow this link to read it there.  Blogger isn't playing nice with LaTeX at the moment.

Here's the diagram.  The formulas are in the other post.



Sunday, April 5, 2026

Happy Easter 2026!

It's been nearly 2,000 years since His example, sacrifice, and resurrection.  What have we learned?  What have we forgotten?


Matthew 28:

In the end of the sabbath, as it began to dawn toward the first day of the week, came Mary Magdalene and the other Mary to see the sepulchre.

And, behold, there was a great earthquake: for the angel of the Lord descended from heaven, and came and rolled back the stone from the door, and sat upon it.

His countenance was like lightning, and his raiment white as snow:

And for fear of him the keepers did shake, and became as dead men.

And the angel answered and said unto the women, Fear not ye: for I know that ye seek Jesus, which was crucified.

He is not here: for he is risen, as he said. Come, see the place where the Lord lay.

And go quickly, and tell his disciples that he is risen from the dead; and, behold, he goeth before you into Galilee; there shall ye see him: lo, I have told you.

And they departed quickly from the sepulchre with fear and great joy; and did run to bring his disciples word.

And as they went to tell his disciples, behold, Jesus met them, saying, All hail. And they came and held him by the feet, and worshipped him.

Thursday, April 2, 2026

The supernatural isn't entirely super.

 I have a lifetime of experience with objects disappearing and then reappearing (weeks/months/years) later in a slightly different location. In addition to other things like travelling by foot several miles in a few minutes, to the other side of a lake I didn’t know existed, along a path that wasn’t there the next morning. And then there was the creepy Magic 8 Ball that was 100% correct, over more than a hundred questions about the future. (I took it to Iraq as a joke. I came to fear it. When I returned, I wouldn’t let the kids touch it.)

The supernatural is real, and for some, all too common to ignore. It’s not just my imagination. My wife has witnessed some of these events. I’ve tested it under controlled circumstances. Weirdness abounds.

Having proof of the supernatural has granted me an unshakable faith, so it’s not all downside. To not believe in the Lord would require me to ignore a lifetime of experience.

Wednesday, April 1, 2026

ETS+20

  My final day in the Army was 20 years ago today. I resigned my non-commission, so I picked the date purposefully. It also brought me to exactly 13 years 6 months 0 days of active service, and fulfilled my 2 years in grade (SFC/E7) commitment.

  It was fun until it wasn’t. In Iraq, I was betrayed by my entire chain of command, plus many of the other officers I had to deal with on a regular basis. They went out of their way to make life hell. I get to see first hand the rampant incompetence that is common among officers. What I didn’t expect (although I should have) was the complete lack of care for both the mission and their soldiers. The days of the professional officer corps I knew from Reagan’s army were long gone by 2004.

  My occasional nightmares aren’t about the dangers of combat. They’re about not being allowed to do anything useful to help.

Sunday, March 22, 2026

State versus Federal legal basis

  Elsewhere, I encountered some maleducated person who claimed that State minimum wage laws were Federally unconstitutional. Egads, someone on the internet was being wrong at me! Naturally, I had to respond to educate this poor, benighted soul.


  State laws do not depend upon the US Constitution, but upon their own State Constitutions. Which, of course, may not conflict with the US Constitution.

  In other words, States can set minimum and maximum wage laws as they so desire. States can mandate every employer pay every employee a $10,000 bonus on the anniversary of their employment. States can mandate that every adult citizen of their State must register to vote and own an operable firearm with at least 100 rounds of appropriate ammunition. States can mandate that every motor vehicle operable upon State roads must be registered monthly and carry a minimum of one million dollars in liability insurance. States can mandate that every employee who potentially has access to a pool of water more than 1″ deep (to include common sinks) must wear full SCUBA apparatus at all times while working, as a safety measure to prevent drownings.

  States can do lots of silly things. Doesn’t mean they’re good ideas. Laws have little to do with right and wrong - except in the eye of the law.